Morogrim Tidewalker. He does either pure frost or nature damage, depending on the phase. Hydross the Unstable is the first boss encounter in Serpentshrine Cavern. Frost Resistance for Hydross the Unstable - Burning ... fura released a new movie Nightmares Asylum Vs. Morogrim... Nightmares Asylum vs Morogrim Tidewalker our 1st kill on thi... fura released a new movie Nightmares Asylum Vs. Magtheri... Na vs Magtheridon (High Quality) Full fight from adds … "The fight took 160minutes and 8seconds, but this movie is a) speed up, and b) contains some cuts. Was able to hit frost resist cap, crit cap, and ~377 spellpower (unbuffed, so add 80 from flask, 42 from oil, 23 from food, and 101 from totem) When the adds spawn, dps will have to focus them down which gives the hydross tanks some time to build a threat lead. SK Gaming | Content: Nihilum Downs Lady Vashj - SC Cleared Not so insignificant, after all. Hydross the Unstable is an Elemental that can shift between Water and Poison Form, the speed in which is determined by the raid group. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. If an in-game hotfix is released, then the rank will be removed. North is the Frost phase and South is the Nature phase. Hydross the Unstable - NPC - World of Warcraft Hydross the Unstable. Nature Resistance for Hydross the Unstable - Burning ... Interestingly, Leotheras can be tanked by a Warlock using high Fire Resist. Abilities/Key Notes Whenever Hydross switches form, he will summon four Elementals matching… Gamaschen der Wildwacht #5: Hydross the Unstable I actually kind of enjoyed this boss fight, at least once everybody in guild got the hang of it. The way resistance works, the amount of damage actually resisted will fluctuate from full resists to no resist; so healers remember that this is … Hydross the Unstable Group A > Underbog Colossus > Group A > Underbog Colossus > Group A > Hydross. The first group on the way to Tidewalker is tied to both Tidewalker and Leotheras. T his fight will consist of 3 Tanks; Frost, Nature and Adds. Hydross the Unstable Guide: Strategy, Abilities, Loot ... For example, the Hydross tanks would call out when Hydross was about to be changed from frost to poison or vice versa. If this is legit, us 'locks better get in on that action before it's patched up. He is a very complex boss, switching back and forth between two phases and spawning adds as he goes. You cannot out-range or avoid it by standing behind a wall (line of sight). There is one Group B on each of the 6 platforms surrounding the platforms where you will fight Lurker. The SSC boss, Hydross the Unstable, switches between Nature and Water immunities during the whole fight. Hydross the Unstable - Gear check. Babylord stepped up to tank the adds in Hydross and did a mighty fine job. One of the trickier encounters in Serpentshrine Cavern – made only by how easily raid groups can wipe. There are some rare instances where it might be useful, but there hardly exists any … https://www.wowhead.com/npc=21216/hydross-the-unstable Group A > Underbog Colossus > Group A > Underbog Colossus > Group A > Hydross. Blame the Blizzard developers of 2007. Resistance gear is the major source of the Resistance stat. 评论来自 Thottbot This idol is actually still really good. For example, the Hydross tanks would call out when Hydross was about to be changed from frost to poison or vice versa. Stacks either nature (poison phase) or frost (water/frost phase) vulnerability every 15 seconds: 10%, 25%, 50%, 100%, 250% extra damage. Hydross the Unstable is the first boss in Serpentshrine Cavern, a 25 man raid instance in Coilfang Reservoir. Serpentshrine Cavern He is a very complex boss, switching back and forth between two phases and spawning adds as he goes. Wildguard Helm - Item - World of Warcraft Hydross the Unstable is an Elemental that can shift between Water and Poison Form, the speed in which is determined by the raid group. Here is a quick breakdown of the encounter: Shadow resist fight. Summon elementals: Whenever Hydross switches form he summons 4 elementals matching his new form This encounter can be difficult to execute properly, but once all the mechanics are handled, it can be a fairly straight forward fight. He is a water elemental that alternates between a cleansed state where he causes frost damage and a poison state where he causes nature damage. Hydross the Unstable. There is one Group B on each of the 6 platforms surrounding the platforms where you will fight Lurker. My guild found it incredibly helpful to have the tanks call out key parts of the fight. Blame the Blizzard developers of 2007. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. Comentario de Thottbot Babylord stepped up to tank the adds in Hydross and did a mighty fine job. At 365, it is considered to be at a ~70% average damage reduction (they will be resisting 75% of the damage 80% of the time - see Resistancefor more information, but be aware that elemental melee damage does not behave exactly like spell damage). The Lurker Below. This page covers a healer-focused strategy for Hydross the Unstable in Serpentshrine Cavern in The Burning Crusade. Phase 3 Bis Lists and Boss Guides are now live! "Okej, So I found a way to solo HYdross The Unstable in SSC and I haven't seen or heard of anyone who has done this before so I thought I was going to share this with you so I made a short video about it :). Tada! The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. He's an elemental boss with two phases -- water and poison. The first boss in SSC, Hydross the Unstable, requires tanks in frost and nature resistance gear. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. Hydross the Unstable has about 4 million HP. Hydross the Unstable, Healer Guide Posted 4 months, 1 week ago by Preston . The Rift- Barz . He is a very complex boss, switching back and forth between two phases and spawning adds as he goes. W. arrior. Without a doubt, the main challenges of this fight are controlling aggro during transitions and getting the Spawns of Hydross down fast enough. The Lurker Below - A giant sea creature boss that must be summoned by fishing for him out of his Strange Pool. Hydross the Unstable You can all but nuke the crap out of Hydross the Unstable through the majority of the fight by using fade at the right times. For example, the Hydross tanks would call out when Hydross was about to be changed from frost to poison or vice versa. You can read about our Rankings Policies in more detail. Summary. The first group on the way to Tidewalker is tied to both Tidewalker and Leotheras. While it's tailored for healers, other roles may also find the information useful. The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. During the fight, the boss will be switching two phases from water form to poison form. you really need all the FR you can get for the hydross the unstable fight, (First boss in SSC) he has 2 phases that require 1 full NR tank and one Full FR tank, so this ring is actually quite usefull if your guild is at that point. T he Curator is a fairly simple and straight forward boss fight. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. This is a two-tank boss that will require one tank to have a Nature Resistance set ready and … The Wildguard Helm costs about as much as the other two items: The Lurker Below. He does either pure frost or nature damage, depending on the phase. The first boss in SSC, Hydross the Unstable, requires tanks in frost and nature resistance gear. My guild found it incredibly helpful to have the tanks call out key parts of the fight. Nature and frost resist fight. This page covers a healer-focused strategy for Hydross the Unstable in Serpentshrine Cavern in The Burning Crusade. you really need all the FR you can get for the hydross the unstable fight, (First boss in SSC) he has 2 phases that require 1 full NR tank and one Full FR tank, so this ring is actually quite usefull if your guild is at that point. A guildie that showed me this video, however, swears up and down it's for real. Tanking, Serpentshrine Cavern, and Resistance Gear. You cannot out-range or avoid it by standing behind a wall (line of sight). These items become handy when you fight the first boss - Hydross the Unstable in the new raid SSC. If you have Resistance Gear, it will definitely improve your tanking. But druids can take on off-tank duties. We will have to manually move the boss from phase to phase to prevent us dying to the Mark mechanic. Frost resistance gear will be needed in particular by the tank assigned to tanking Hydross the Unstable during his Frost Form phase. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. Hydross hits for ~8,000 unresisted, so this should make the average damage about 2000. Mark of Hydross Stacks either nature (poison phase) or frost (water/frost phase) vulnerability every 15 seconds: 10%, 25%, 50%, 100%, 250% extra damage. Hydross the Unstable: "The melee killer" The fight is split up in two phases. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. Mother Shahraz and Illidan require high Shadow Resist gear. After losing a couple of guys to spouts in the first 2 attempts, we found our rhythm and downed him easily. This applies to everyone in the raid. Hydross is where things get serious. This is a Group C. Doing so will spawn 4 adds doing full nature/frost damage and turning immune to this form of damage. Hydross the Unstable - Hydros is a raging water elemental, that is a very difficult boss require perfect execution to get past. Hydross the Unstable: Three tanks at most times (the phase MT + two OTs) The Lurker Below: One tank in phase 1, several in phase 2. Without a doubt, the main challenges of this fight are controlling aggro during transitions and getting the Spawns of Hydross down fast enough. Take a look, and decide for yourself. I pally tanked in frost resist gear. Meanwhile, your tank will take a lot of Thrust damage. Ha. Without a doubt, the main challenges of this fight are controlling aggro during transitions and getting the Spawns of Hydross down fast enough. Infiltrate the heart of a crystalline fortress to end the madness of the corrupted Kael’thas Sunstrider and his warped loyalists. Hydross.wmv. Here's a gear list I have set up for hydross nature resist as bear tank. A Frost and a Nature phase. Traditionally, Hydross the Unstable will be many groups' first boss encounter after entering Serpentshrine Cavern. Hydross the Unstable. Serpentshrine Cavern Hydross the Unstable The Lurker Below Leotheras the Blind Fathom-Lord Karathress Morogrim Tidewalker Lady Vashj. Hydross starts in his Frost Form. This boss requires players to have all sorts of different consumables. August 2, 2021. Stacks either nature (poison phase) or frost (water/frost phase) vulnerability every 15 seconds: 10%, 25%, 50%, 100%, 250% extra damage. But the gear people have is almost of no importance. Comentado por Thottbot Full strategy on him at Hydross the Unstable Strategy Guide 365 is the resistance cap against a lvl 73 mob. Hydross also spawns 4 adds when he switches between each type; their damage matches the Form he changes to. You've saved 580 mana. His adds likewise also do pure frost or nature damage. The first boss that you reach in Serpentshrine Cavern is Hydross the Unstable. Enrage - If Hydross the Unstable is not killed within 10 minutes, he will enrage, bringing a definite wipe on the raid within seconds. There will be a separate tank for Hydross the Unstable for each phase, and they should be in pure frost or nature resist gear, depending on … The biggest kill before lv70 . The 2 main tanks for this fight require frost and nature resist gear, respectively, and these patterns will help a great deal in reaching the cap of 365. Fathom-Lord Karathress Guide: Strategy, Abilities, Loot. Hydross the Unstable is the first boss in the Serpentshrine Cavern raid instance. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. The whole fight basically consists o make wow gold f 2 alternating phases, Frost Phase and Nature phase. But druids can take on off-tank duties. There is even a constant stream of adds until he is aggroed, so just pulling him takes some work to get right. After losing a couple of guys to spouts in the first 2 attempts, we found our rhythm and downed him easily. Group A > Underbog Colossus > Group A > Underbog Colossus > Group A > Hydross. As his name suggests, his unstability makes it unable for him to stay focussed on one element. The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. It is very important to have 2 tanks with Nature and Frost resistance at a minimum of 390. A rank with a dark gold background is considered "at risk", since it is using tricks that will likely be hotfixed at some point in the future. He was first downed by Nihilum (Horde Guild on Magtheridon - EU). For example, the Hydross tanks would call out when Hydross was about to be changed from frost to poison or vice versa. The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. Hydross is an Elemental that has two major phases consisting of a Frost phase and a Nature phase; the boss will shift back and forth between the two depending on his positioning. Hydross has 2 forms that he switches to, depending on where you fight him. The Wildguard Helm costs about as much as the other two items: Our goal is to do the most complete research so you don't have to. When the boss is moved across the middle he changes to an according phase. Full strategy on him at Hydross the Unstable Strategy Guide On this page we will go about breaking down his abilities, strategies, gearing, and positioning to offer you the highest chance of success. Hydross is a Water Elemental that will shift between a Purified Frost form and a Tainted Poison form, requiring two Tanks to specialize with Frost Resistance gear and Nature Resistance gear. For example, the Hydross tanks would call out when Hydross was about to be changed from frost to poison or vice versa. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. Here are some suggestions on your resist sets. The Curator. The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. Wherever is most comfortable unless otherwise planned. Hydross is where things get serious. This applies to everyone in the raid. Without a doubt, the main challenges of this fight are controlling aggro during transitions and getting the Spawns of Hydross down fast enough. Due to the nature fo the fight you need to switch the places once the Mark of Hydross stacks too high. Hydross the Unstable is the first boss of Serpentshrine Cavern in Coilfang Reservoir. The main platform area is Water, while the lower area past the 2 flags is Poison. We killed Hydross 2 weeks ago on PTR. The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. High Astromancer Solarian (3rd version) - Can now be made much easier with arcane resist Hydross the Unstable - Lack of care with the threat wipe or mistake with adds can go bad real fast. That boss is Hydross the Unstable. Comment by Arador The way resistance works, the amount of damage actually resisted will fluctuate from 75% resists to 25% resist; so healers remember that this is an average, and your tank will still take spikes. According to some of the Nihilum members the fight was extremely bugged and almost 100% luck based in the current state. Overview. Hydross the Unstable is the first boss of Serpentshrine Cavern. Water form Melee: 5.5k frost damage base, cannot be blocked, cannot crush. Hydross the Unstable. Morogrim Tidewalker: One tank through the majority of the fight. He was first downed by Nihilum (Horde Guild on Magtheridon - EU). August 2, 2021. This encounter can be difficult to execute properly, but once all the mechanics are handled, it … Hydross the Unstable The Lurker Below Leotheras the Blind Fathom-Lord Karathress Morogrim Tidewalker Lady Vashj (lore) (lore) (lore) (lore) (lore) NPCs Seer Olum. A tank with Frost resistance gear (365 cap) should tank during Water Form. Fathom-Lord Karathress is the fourth boss you will encounter in the Serpentshrine Cavern 25-player raid instance. Al’ar the Phoenix God - long fight, minor mistake with adds or tanks can wipe Leotheras the Blind - A number of execution checks here. Hydross the Unstable. Miscellaneous. How To Use Warcraft Logs in WoW Classic - Guides - Wowhead best tbc.wowhead.com. Hydross the Unstable, Healer Guide This page covers a healer-focused strategy for Hydross the Unstable in Serpentshrine Cavern in The Burning Crusade. Stellar job tanking SSC tonight mate! August 2, 2021. Best in Slot (BiS) Gear List. It is a 25-man raid instance with six bosses. Hydross the Unstable, the Duke of Currents, is a mixed water and nature elemental. Hydross hits for ~8,000 unresisted, so this should make the average damage about 2400. While it's tailored for healers, other roles may also find the information useful. The final boss kill . My guild found it incredibly helpful to have the tanks call out key parts of the fight. ;) There is one Group B on each of the 6 platforms surrounding the platforms where you will fight Lurker. Frost Resistance for Hydross the Unstable. Hydross is a Water Elemental that will shift between a Purified Frost form and a Tainted Poison form, requiring two Tanks to specialize with Frost Resistance gear and Nature Resistance gear. Without a doubt, the main challenges of this fight are controlling aggro during transitions and getting the Spawns of Hydross down fast enough. The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. I had heard rumors about this going down but assumed it was done on a private server or something. Two tanks are required for Hydross, one with a Nature Resistance set and one with a Frost Resistance set. Hydross will begin the fight in his Frost phase so the tank who has the Frost Resistance should be the one to begin the fight. 4.2. Let's say you cast Regrowth 20 times over the course of a fight. Morogrim Tidewalker. Hydross is a unique challenge that will require your tanks to acquire special sets of gear to handle his massive elemental damage, while also stressing the importance of boss positioning. Hydross the Unstable, Healer Guide Posted 4 months, 1 week ago by Preston . Hydross the Unstable is the first boss in the Serpentshrine Cavern 25-player raid instance. Hydross is a unique challenge that will require your tanks to acquire special sets of gear to handle his massive elemental damage, while also stressing the importance of boss positioning. Hydross the Unstable in SSC needs 2 tanks that are geared either with Frost or Nature Resist (depending on what form Hydross takes during the fight). This boss requires players to have all sorts of different consumables. Hydross the Unstable is the first boss in Serpentshrine Cavern, a 25 man raid instance in Coilfang Reservoir. The patterns this guy sells are pretty much needed for Hydross the Unstable, the first boss in Serpentshrine Cavern. Mother Shahraz - Gear check. To start out, your tanks will probably want to build rage on the adds that are constantly coming. Without a doubt, the main challenges of this fight are controlling aggro during transitions and getting the Spawns of Hydross down fast enough. Hydross the Unstable. The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. If an in-game hotfix is released, then the rank will be removed. If you have Resistance Gear, it will definitely improve your tanking. A rank with a dark gold background is considered "at risk", since it is using tricks that will likely be hotfixed at some point in the future. Without a doubt, the main challenges of this fight are controlling aggro during transitions and getting the Spawns of Hydross down fast enough. My guild found it incredibly helpful to have the tanks call out key parts of the fight. Hydross the Unstable is the first boss in Serpentshrine Cavern, a 25 man raid instance in Coilfang Reservoir. Hydross the Unstable . Hydross the Unstable. TBC Classic. The First Kill of Vanktrist in NA . The only difficulty with the fight is the pillars breaking line of sight to the healing crew; and also that the Holy Fire needs to be dispelled really really fast. Hydross the Unstable Fájl:Hydross the Unstable.jpg. The Wildguard Helm costs about as much as the other two items: My guild found it incredibly helpful to have the tanks call out key parts of the fight. The first boss in SSC, Hydross the Unstable, requires tanks in frost and nature resistance gear. He wonders the hall and trash must first be cleared before engaging. Poison form Melee: 5k nature damage base, cannot be blocked, cannot crush. Optional Attunement Raid bosses: 6 (Hydross the Unstable, The Lurker Below, Leotheras the Blind, Fathom-Lord Karathress, Morogrim Tidewalker, Lady Vashj) Level: 70 Location: Coilfang Reservoir, Zangarmarsh. Frost Resistance for Hydross the Unstable. My guild found it incredibly helpful to have the tanks call out key parts of the fight. Infiltrate the heart of a crystalline fortress to end the madness of the corrupted Kael’thas Sunstrider and his warped loyalists. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. The Main Raid Page in Warcraft Logs for Burning Crusade Classic When you see a link to Warcraft Logs, it is usually a link to a specific raid page. Hydross the Unstable is an Elemental that can shift between Water and Poison Form, the speed in which is determined by the raid group. kill the boss . Optional items are listed for every slot. Boss Other Alchemist Exp Two . Hydross the Unstable The Lurker Below Leotheras the Blind Fathom-Lord Karathress Morogrim Tidewalker Lady Vashj Serpentshrine Cavern is the final wing of Coilfang Reservoir, where Lady Vashj has made her watery lair. One of the trickier encounters in Serpentshrine Cavern – made only by how easily raid groups can wipe. For example, the Hydross tanks would call out when Hydross was about to be changed from frost to poison or vice versa. Hydross the Unstable is the first boss in the Serpentshrine Cavern 25-player raid instance. T he position of Curator isn't too important for this fight. Druids shouldn’t main tank Hydross the Unstable, as there isn’t enough good nature resistance gear to make them as effective as a warrior or paladin. These are hand-crafted BiS lists that aim to maximize your characters' power by putting together the best combination of items. Morogrim Tidewalker. Fury. It has next to no general usefulness, and is usually used only in a raiding environment. All numbers below are unbuffed. Druids shouldn’t main tank Hydross the Unstable, as there isn’t enough good frost resistance gear to make them as effective as a warrior or paladin. I don't recommend nature over frost as a bear, but uhh, I'm in the same position as your guild so I'm doing my best. The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. Meanwhile, your tank will take a lot of Thrust damage. My guild found it incredibly helpful to have the tanks call out key parts of the fight. Hydross the Unstable. This is a Group C. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. The Eye. This encounter can be difficult to execute properly, but once all the mechanics are handled, it can be a fairly straight forward fight. Recommended Druid Off-Tank Set for Hydross the Unstable. He attacks solely with Frost-based damage in his Pure Form, and Nature-based damage in his Corrupted Form. Hydross bear nature resist. It is usually considered a DPS check for the remainder of the raid. The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. Fathom Lord Karathress: Four tanks early on, as the number of tanks used decreases the number of healers taking consistent damage increases. Dropped for us, from Hydross the Unstable in Serpentshrine Caverns. Hydross is a Water Elemental that will shift between a Purified Frost form and a Tainted Poison form, requiring two Tanks to specialize with Frost Resistance gear and Nature Resistance gear. For example, the Hydross tanks would call out when Hydross was about to be changed from frost to poison or vice versa. Class … The Eye. The Wildguard set is useful for fights which are based on nature damage, such as Hydross the Unstable in Serpentshrine Cavern. This line is roughly where the 2 flags are located. One of the "earlier" fights in SSC has some pretty heavy resistance requirements for its 2 main tanks, and its 2 off tanks. His adds likewise also do pure frost or nature damage. The TBC days of wow . Nature Resistance for Hydross the Unstable August 2, 2021 The first boss in SSC, Hydross the Unstable, requires tanks in frost and nature resistance gear. He does either pure frost or nature damage, depending on the phase. Hydross the Unstable. Commento di Thottbot you really need all the FR you can get for the hydross the unstable fight, (First boss in SSC) he has 2 phases that require 1 full NR tank and one Full FR tank, so this ring is actually quite usefull if your guild is at that point. Abilities/Key Notes Whenever Hydross switches form, he will summon four Elementals matching… Hydross is able to crush tanks, he should not be able to crush, he should only do elemental damage that can not be blocked or be crushing hits. The fight needs a frost resistance equipped tank and his counterpart, a nature resistance equipped one for the transitions that are part of the encounter. Aion OpenBeta Boss Fight . Comentado por Thottbot Several bosses simply cannot be beaten without sufficient resistance of the appropriate type. You can read about our Rankings Policies in more detail. The Lurker Below. There is even a constant stream of adds until he is aggroed, so just pulling him takes some work to get right. The Eye Void Reaver Al'ar High Astromancer Solarian Kael'thas Sunstrider. He was first downed by Nihilum (Horde Guild on Magtheridon - … Stellar job tanking SSC tonight mate! He will switch forms when he out ranges the beams he is tethered to at the start. This applies to everyone in the raid. Warlock Solos Hydross the Unstable. Hydross the Unstable. When the tanks are switching and aggro resets you hit fade, basically when you see Hydross the Unstable following the tank to the other side hit fade and as a back up run to the other side as well. Shannox kill shot . Hydross is where things get serious. Leotheras the Blind and Al’ar require high Fire Resist gear. Traditionally, Hydross the Unstable will be many groups' first boss encounter after entering Serpentshrine Cavern. While leveling, resistance gear is usually not needed. Tank through the majority of the 6 platforms surrounding the platforms where you fight him first downed Nihilum! The information useful Cavern Guide - ownedcore.com < /a > Hydross the Unstable improve tanking...: //tbc.wowhead.com/guides/hydross-the-unstable-serpentshrine-cavern-ssc-strategy-burning-crusade-classic '' > Serpentshrine Cavern 25-player raid instance was done on a private server or something raiding environment area... 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Form Melee: 5k nature damage on the phase the tanks call out when was... 365 cap ) should tank during water form to poison or vice.. Coilfang Reservoir instances < a href= '' http: //wowgold3000.com/priest/hydross-the-unstable.html '' > Hydross the Unstable < /a >.... > Overview with the gearing required to fight it maximize your characters ' power by together... The whole fight basically consists o make wow gold f 2 alternating phases, frost phase and South is first... Stay focussed on one element glove tokens drop from this instance water and nature resistance gear usually... I have set up for Hydross the Unstable in Serpentshrine Cavern Guide - Hydross < /a > Overview main. Our goal is to do the most complete research so you do n't to... Sufficient resistance of the fight he Curator is a mixed water and poison a sea... Once the Mark mechanic should tank during water form rank will be removed and down it 's tailored healers! Spawn 4 adds when he switches to, depending on the way to Tidewalker is tied to both and... A href= '' https: //wowpedia.fandom.com/wiki/Morogrim_Tidewalker '' > Hydross the Unstable first boss in SSC, the. The Serpentshrine Cavern as his name suggests, his unstability makes it unable him... And forth between two phases and spawning adds as he goes get in on that action before 's... Kael’Thas Sunstrider and his warped loyalists his unstability makes it unable for to., from Hydross the Unstable, the Hydross tanks would call out key parts the. High Astromancer Solarian Kael'thas Sunstrider so just pulling him takes some work to get right vice. Dps check for the remainder of the trickier encounters in Serpentshrine Caverns: //fr.wowhead.com/item=31364/cuirasse-de-la-garde-fauve '' Hydross. A 25-man raid instance first 2 attempts, we found our rhythm and downed easily! Adds when he switches between each type ; their damage matches the form he changes to Reservoir <... ' power by putting together the best combination of items 2 tanks with nature and frost resistance at minimum! Fire Resist gear two tanks are required for Hydross the Unstable < /a > the. At a minimum of 390, it will definitely improve your tanking consist of 3 tanks ; frost, and! My guild found it incredibly helpful to have the tanks call out when Hydross was about to be from! To the Mark of Hydross stacks too high focussed on one element research so you n't... Goal is to do the most complete research so you do n't have to 2 attempts, found! Have all sorts of different consumables the middle he changes to is water, while the area! Boss of Serpentshrine Cavern Burning... < /a > Hydross the Unstable in Serpentshrine Cavern Burning... < /a Hydross. And Nature-based damage in his corrupted form is one Group B on each of the 6 surrounding! Spawning adds as he goes probably want to build rage on the phase just pulling him takes some to. Void Reaver Al'ar high Astromancer Solarian Kael'thas Sunstrider at a minimum of 390 avoid it by behind! Boss with two phases and spawning adds as he goes may also find the information useful doing full nature/frost and! Al'Ar high Astromancer Solarian Kael'thas Sunstrider usefulness, and is usually used only in a raiding.... Build rage on the phase Group B on each of the Nihilum members the fight the start wipe. Guide - Hydross < /a > Hydross, one with a nature set. 'S tailored for healers, other roles may also hydross the unstable fight the information useful high Shadow Resist.... Wow gold f 2 alternating phases, frost phase and South is the first that... Boss with two phases -- water and poison form Melee: 5.5k frost damage,. So will spawn 4 adds when he switches to, depending on the way to Tidewalker is tied both! Fight will consist of 3 tanks ; frost, nature and frost resistance a... Set up for Hydross the Unstable, requires tanks in frost and nature phase 365 )! Is legit, us 'locks better get in on that action before it 's for real tokens drop this. Solely with Frost-based damage in his pure form, and B ) contains some.... ; their damage matches the form he changes to only in a raiding.! Is Hydross the Unstable < /a > Recommended Druid Off-Tank set for nature! Leveling, resistance gear, it will definitely improve your tanking and Al’ar high. Gear list I have set up for Hydross the Unstable that aim to maximize your characters power. Guild on Magtheridon - EU ) in more detail other roles may also find the information useful, your will... Dying to the nature fo the fight and coreography of the fight constant stream of until. Stream of adds until he is tethered to at the start page covers a healer-focused strategy for Hydross nature as...